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<!-- Casting SPELs in Lisp - Emacs Lisp Edition, a Comic Book
     Written by Conrad Barski, M.D., http://lisperati.com
     Edited by James A. Webb, http://uberkode.com -->

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  <title>Casting SPELs in Lisp (30)</title>
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  <meta name="author" content="James A. Webb" />
  <meta name="date" content="2007-09-16T00:00:00+00:00" />
  <meta name="keywords" content="Emacs, Lisp" />

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      <img src="../images/magic-low-carb-donut.jpg"
        width="500" 
        height="447" 
        alt="Your reward from the wizard: a magic low-carb donut" />
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      <b>You have now written a complete text adventure game!</b>
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      You can view a complete
      <a href="casting-spels-emacs-34.html" >walk-through</a>
      of the game, since
      <i>every</i> game needs a cheater's guide!  You can also view
      the complete
      <a href="../lisp/wizard-adventure-emacs.el" >source code</a>,
      and you can load it directly into Emacs with the command
      <tt>(load&nbsp;"/path/to/wizard-adventure-emacs.el")</tt>
      in a single step.
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    <td>
      <b>Full Disclosure:</b> In order to make this tutorial as
      simple as possible, many details about how Lisp works have been
      glossed or fudged over, so let's look at what those details are...
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      &lt;&lt; <a href="casting-spels-emacs-1.html">begin</a>
      &lt; <a href="casting-spels-emacs-29.html">previous</a> - 
      <a href="casting-spels-emacs-31.html">next</a> &gt;
      <a href="casting-spels-emacs-35.html" >end</a> &gt;&gt;
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